
Final Fantasy Tactics features magic and monsters in a semi-medieval fictional world complete with demonic Knights Templar, but its original developers at Square Enix wondered if they might as well keep one aspect of the 1997 tactical RPG realistic. In a humbling blow to franchise hero Cid, Final Fantasy Tactics devs considered making him weaker each time he leveled up.
"Originally, the thinking of Cid was, because he's a much older character, the way he'd progress as he levels up is that his strength actually becomes lower," says director Kazutoyo Maehiro, who's also in charge of the upcoming re-release Final Fantasy Tactics: The Ivalice Chronicles, to Bloomberg in a new interview.