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GamesRadar
GamesRadar
Technology
Tyler Colp

Final Fantasy 7 Revelation battle system has been "perfected", Square Enix claims, as it closes out its RPG trilogy

A screenshot of Final Fantasy 7 Revelation character Tifa reading a magical green spell as a black mage.

Final Fantasy 7 Remake and Rebirth's combat was already slick, but Square Enix is calling Final Fantasy 7 Revelation's iteration "perfected" at this year's Summer Game Fest.

Remake hit the gas on the turn-based combat that the original Final Fantasy 7 had, giving you direct control over your squad as you take on monsters and Shinra lackeys. In a clever nod to the OG system, it also let you pause combat and queue up attacks to setup powerful combos.

Final Fantasy 7 Rebirth pushed it forward with several small tweaks and a new ability to pair characters together to unleash devastating synergy attacks. Next year, Revelation will add the ability to change how each character is played through a "FIT" system where different outfits determine their skills. Tifa, for example, can put on some robes and ignite enemies as a black mage.

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