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GamesRadar
GamesRadar
Technology
Hirun Cryer

Final Fantasy 7 Rebirth settles an old JRPG debate with the best of both worlds: optional level scaling "for players who crave a constant challenge"

Final Fantasy 7 Rebirth.

Final Fantasy 7 Rebirth promises a brilliant feature for RPG players of all skill levels: Dynamic difficulty.

The eternal JRPG debate is this: is it better for enemies to scale their level with the player's, or for set enemies to have specific levels that they stick to rigidly throughout a game? Do you want a challenge or a quantifiable sense of progression? Final Fantasy 7 Rebirth is apparently aiming to solve this by simply positing that both are possible.

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