Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
George Young

Final Fantasy 14's Third Walk raid starts with FF11's most infamous boss being bodied in a cutscene because a raid designer wanted to show off the true strength of your first foe

Shantotto in Final Fantasy 14.

Final Fantasy 14's battle content designer Masayoshi Ishikawa says that he put Absolute Virtue in Windurst: The Third Walk just to show how strong Shantotto is. He also jokes that the menace could've been the first boss of Windurst if Shantotto hadn't destroyed it in the pre-fight cutscene.

In an interview with Famitsu, Ishikawa discusses the ways he tried to show Shantotto's strength in the finale to the Final Fantasy 11 crossover, Echoes of Vana'diel. Despite being the first boss of Windurst: The Third Walk, Ishikawa wanted her to appear particularly powerful.

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.