
Final Fantasy 14, as I've previously discussed, is a little too straightforward when it comes to its casual fayre—though that's not to say said content is "bad". Dungeons are often pleasantly cinematic, with interesting mechanics and banger soundtracks. They're just… pretty easy.
This has been, it would seem, upsetting healers tremendously—because when there's not a lot of incoming damage, you're not really using your full kit. It doesn't help that said healers' damage rotation is usually "push one button, and re-apply a DoT sometimes". Having a couple of healers at max level at present, I can confirm this diagnosis. In fact, healers are the job I hop onto to turn my brain off—which is great for me, but not so great if it's your main role.