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PC Gamer
PC Gamer
Mollie Taylor

Final Fantasy 14 is promising big changes with Evercold, but I hope it's not a surface-level attempt

Final Fantasy 14 cinematic trailer screenshot - The Warrior of Light's Reaper job reveal.

Naoki Yoshida's opening keynote at April's North American Final Fantasy 14 Fan Festival made one thing clear: the team is serious about change. Or at least, it appears to be. Especially, for a studio that's dug its heels in the sand about any sort of drastic change in the past half-decade or so.

For upcoming expansion Evercold, abating the stagnation that's permeated the MMO since 2022 (even longer than that, some may argue), seems to be Creative Studio 3's number one priority. An entirely new combat system that promises to highlight job individuality and skill expression, changes to gearing to make it less unfriendly to anyone hoping to play more than one job in savage or ultimate raids, and deprioritising daily tasks to give players more flexibility to complete their in-game goals week-to-week.

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