The bright-blue caves of Sastasha, Final Fantasy 14’s first dungeon, make most long-time fans groan. Not because it’s bad per se, but more that seasoned adventurers have likely run through it countless times — even in Stranger of Paradise: Final Fantasy Origin.
Final Fantasy 14 director Naoki Yoshida told GLHF that Team Ninja wanted Sastasha as the MMORPG’s representation in Stranger of Paradise precisely because it’s such well-tread ground.