
Final Fantasy XIV is no stranger to adding wild new gameplay systems and areas, with locations like Eureka and Bozja having their own unique mechanics and stories. However, generally, all these new additions follow the same basic gameplay as the rest of the game, either in terms of combat or crafting. That’s exactly why Island Sanctuary, added in Patch 6.2, feels so captivating, almost like the development team added an entirely new game within FFXIV. It’s clearly a hit with fans as Island Sanctuary has already caused servers to overload, but it vitally adds some dynamic and new to an MMO that continues to grow.