
Microsoft has officially released a new feature for DirectX 12 which should help the best PC games run faster by allowing the graphics card to take some of the load away from the processor (in very basic terms).
This is called D3D12 Work Graphs, and while that sounds drier than the Sahara, it’s potentially a major step forward in PC gaming, lessening the typical effect of CPU bottlenecking where the processor holds the GPU back (no matter how good that graphics card might be).