
The best horror games tend to show their cards differently to horror films. Where in films things often begin harmoniously, with just some eerie music or a mildly unusual sighting hinting at the impending darkness, videogames like to come out swinging. Think of the chaotic lorry-crash opening of Resident Evil 2, the alley nightmare that introduces you to Silent Hill or, going back, the monster smashing through the window in Alone In The Dark.
In some ways, the 2001 PS2 horror game Fatal Frame ('Zero' in Japan, Project Zero in the EU) sticks to the fundamentals of the great games leading up to it. The difference is that nothing really happens for a good while in Fatal Frame.