
Nightdive Studios' remaster of the 2002 cult classic horror shooter The Thing will take advantage of modern tech that wasn't available to the original developers.
Talking to GamesRadar+, Nightdive Studios business development director Larry Kuperman explained the studio's approach to remastering a cult classic versus remaking the game from the ground up. While he says there's an "enormous amount" of assets being re-used, Kuperman adds that there will be some new stuff that brings the remaster closer to the original vision set out by Computer Artworks 22 years ago.