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Windows Central
Windows Central
Technology
Brendan Lowry

Fallout was a "B-tier side project" for its original dev and lost two huge licenses, but its creators are glad — "So many negatives turned out to be positives"

Cover art for the original Fallout RPG.

Xbox and Bethesda's zany post-apocalyptic, post-nuclear RPG franchise Fallout may be a legendary series now — with multiple top-selling games and a blockbuster Fallout TV show — but once upon a time, it was a "B-tier side project" for its original developers at Interplay Entertainment back when the first game was still being made. It's hard to fathom how such a massive property could have such humble beginnings, but it's true.

That revelation comes from a new Game Informer interview with Interplay co-founder and former CEO Brian Fargo (now CEO of InXile Entertainment and working on Xbox's Clockwork Revolution) and Fallout co-creators Tim Cain and Leonard Boyarsky. While the rest of Interplay was taking advantage of its Dungeons & Dragons license, Cain and Boyarsky says they were "off in the corner."

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