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GamesRadar
GamesRadar
Technology
Ashley Bardhan

Fallout: New Vegas director says it's "fine" Crimson Desert's story is so bad that developer Pearl Abyss has to patch it, "even if it isn't ideal"

Crimson Desert character holds a torch.

Crimson Desert's story is the least impressive thing about the skyscraper-sized, open-world fantasy game, but Pearl Abyss is ready to change that. Soon, the developer will start fiddling with its narrative that tries convincing you a guy named Kliff could be someone's savior, and Fallout: New Vegas director Josh Sawyer is giving the company his storyteller blessing.

Pearl Abyss says in a June 2 update describing its plans from now until September that it's been "carefully reviewing the story-related feedback you have shared with us" – so Pearl Abyss might have seen some of those overstuffed Reddit threads calling Crimson Desert's story "terrible," "aggrovatingly bad," and "absolutly non sense." Therefore, "To further strengthen the narrative flow of Kliff’s journey and to make it more engaging, we are working to refine and improve the coherence of key scenes," Pearl Abyss continues. "We hope these improvements will offer something new even for those who have already experienced Pywel."

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