
I've always thought that the most rewarding role-playing games are the ones that account for a range of playstyles - everything from your standard claymore stuff to a pebble-only run, if the mood strikes - and Fallout creator Tim Cain agrees. Accommodating diverse player builds is part of what makes the original Fallout game so divinely satisfying.
But trying to predict behavior from a class as wild as the deviant gamer is a difficult task, Cain suggests in a recent YouTube video discussing the topic.