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GamesRadar
GamesRadar
Technology
Catherine Lewis

Fallout co-creator Tim Cain says games "could benefit" from being more like toys, which Minecraft, Skyrim, and all "the best games" are: "Freeform, goal-free playing"

Fighting a dragon with a sword and shield in Skyrim.

Fallout co-creator Tim Cain says there's a difference between toys and games, but games "could benefit" from taking more features and elements from toys – something which some of "the best" out there, like Skyrim and Minecraft, already have.

Speaking in a new video on his YouTube channel (below), Cain goes through the differences between the two mediums. "A game is something that you play, but a toy is something you play with. That is my very high-level distinction between games and toys," he begins. "In particular what this means is games have rules and goals. And frequently, not always, but frequently, they have scores, they have a winner or a set of winners, and they have an ending."

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