
In a big departure for the series, the new Fable won't change your character's appearance based on your morality. So, you won't suddenly grow devil horns after attacking a group of innocents and you won't spawn an angelic halo for your good deeds either, but fans are pretty divided about the feature's absence.
Playground Games' general manager and founder Ralph Fulton explained to IGN why morality-based character morphing was gone, arguing that in the new game, "there is no objective good and evil." There's instead lots of murky gray areas in this updated Albion, not to mention the fact that the Fable reboot also has a reputation system which affects how individual settlements see you. "Now, you couldn't do that if you walked in with horns and a trident," he added. "Your reputation would precede you in that instance."