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Euronews
Euronews
Foteini Doulgkeri

Extremism and video games: How extremist groups are grooming children

Online gaming represents one of the world's largest industries with over 900 million players and estimated annual revenues of tens of billions of dollars, according to European Commission figures.

This growth is not only attributed to the development of online games and communities, but also to game hosting and related communication platforms designed specifically for players and games. However, there is growing concern about the intersection between video games and violent extremism, apparently on the rise.

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