
The fundamental premise of any extraction shooter is simple; get in, do the job, get back out. Preferably alive. Exoborne is planning to make the whole experience a wilder ride than usual. Will there be enemies? Of course. Will you have to complete objectives? Naturally! But the whole experience will take place in a world that has been ravaged by extreme weather, apocalyptic conditions that show no sign of calming down when you enter the scene.
"We had just come out of a project at another studio where we got to 'break' New York," explains Sharkmob co-founder Martin Hultberg [presumably meaning Tom Clancy's The Division, on which he was IP director], "so it seemed natural that the next step was to break the world. We looked at a bunch of different extinction level scenarios, but landed on extreme weather as the more interesting one because of how primal and dynamic it is. It is a type of disaster everyone understands."