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GamesRadar
GamesRadar
Technology
Anna Koselke

Ex Skyrim lead says Bethesda never "even tried to put a bucket on anyone's head" during development, setting players up for one of the most iconic exploits in RPG history

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Veteran Bethesda Game Studios developer Bruce Nesmith, who worked on RPG genre gems like Skyrim, reveals that the bucket-on-head method of robbery – as iconic as it is, even now, 14 years after the fifth Elder Scrolls' release – wasn't an intentional feature.

Nesmith admits as much during a recent podcast episode from FRVR, explaining that buckets were never placed on any non-playable characters' heads during development – so Bethesda actually had no idea it would be used as a stealthy method of theft in Skyrim. "That was completely an accident, by the way," he recalls. "I don't think we even tried to put a bucket on anybody's head during development. It didn’t come out until the game came out!"

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