Get all your news in one place.
100's of premium titles.
One app.
Start reading
GamesRadar
GamesRadar
Technology
Joe Donnelly

Everywhere is not a blockchain game, but creating the "Roblox for older players" faces other challenges

Everywhere

"We are not a blockchain game," says the opening slide of Everywhere assistant game director Adam Whiting's presentation. The weight of shared unease among the journalists present in the conference room lifts – not because any of us have any stake in Build A Rocket Boy's incoming debut venture (not that I'm aware of, at least), but because it seems clear at this stage we'll hear the letters N, F, and T stringed together a lot less over the course of the studio visit than we otherwise might have. "Why no NFTs?" says Leslie Benzies – former Rockstar North president, ex-lead Grand Theft Auto developer, Build A Rocket Boy founder, and current Everywhere game director – later in the day. "Because we don't need them."

The confusion, for those out of the loop, stems from last year. Shortly after the game's grand reveal at Gamescom's Opening Night Live, the internet noticed Build A Rocket Boy had a subcategory on its job listings page for 'blockchain', which the studio itself later reasoned was for research purposes only. Everywhere is built in Unreal Engine 5 not the blockchain, a statement affirmed at the time, which is again the primary message relayed and underlined before we're shown the game in motion. 

Sign up to read this article
Read news from 100's of titles, curated specifically for you.
Already a member? Sign in here
Related Stories
Top stories on inkl right now
One subscription that gives you access to news from hundreds of sites
Already a member? Sign in here
Our Picks
Fourteen days free
Download the app
One app. One membership.
100+ trusted global sources.