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PC Gamer
PC Gamer
Joshua Wolens

Everyone thinks the Deus Ex remaster looks awful and they're right: 'They really turned those 1999 graphics into 2003 graphics'

A comparison of the NSF terrorist leader from Deus Ex's Liberty Island level: the old model on the left and the new on the right.

I am, as is well-documented, something of a remaster sicko. I love having an excuse to revisit a classic in its mostly original form (I shouldn't need an excuse, sure, but my brain works like this to my detriment), I love hoovering up the daft achievements for the sheer narcotic thrill of it, I like having modcons like easy gamepad support and autosaves in games made before such things were common.

So I ought to be thrilled that a proper remaster of the original Deus Ex—immersive sim granddaddy, bonafide all-timer—broke cover at yesterday's State of Play. I am not thrilled, and nor is anyone else, so far as I can see. Almost as soon as that trailer did the classic 'transition from the old graphics to the new ones' bit, our joy at a Deus Ex revival turned to ash.

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