
Everholm has been described as many things since first appearing on our radars: open-ended roleplaying game, non-linear adventure, 'cosy… but not too cosy.' It's that last phrase that really pops out. With cosy games having grown into a lucrative genre unto themselves—usually comprised of a mishmash of farming, building, cutesy graphics, twinkling soundtracks, friendly NPCs, and maybe a smidge of combat—it's interesting that developer Chonky Loaf would decide to put a caveat on the popular label.
Looking at the game, with its old-school isometric perspective and gorgeous pixel-art graphics, it's hard to see anything not cosy about it, but as Chonky Loaf co-founder and developer Pavle Miljkovic told me in a recent interview, looks can be a little bit deceiving.