Are PvE-only lobbies a thing in Arc Raiders? Will one measly kill mark me as a hostile player in future matches? These are questions Embark tackles head-on in a new matchmaking-focused blog post. This is by far the most the developer has spoken in detail about its unique aggression-based matchmaking system since we first learned about it, and it's a genuinely interesting read.
"We take multiple factors into account when forming a lobby. One of the strongest is your playstyle across previous rounds, especially as it relates to how you engage with other Raiders," the post reads. "It's important to understand that playstyles aren't binary. This isn't 'friendly' vs. 'shoot on sight.' It's a continuous scale."