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GamesRadar
GamesRadar
Technology
Jordan Gerblick

Elden Ring remains undefeated: the PS5 Pro can't play it at a stable 60 FPS either

Elden Ring.

Welp, not even the PS5 Pro can run Elden Ring at a stable 60 frames per second, a recently released tech analysis found.

With its vast open world, dynamic weather, and day-night cycle, Elden Ring is a demanding game even on high-end PCs, but its performance on PS5 in particular has been an issue since launch despite several targeted updates. Digital Foundry has published a new video putting the PS5 Pro's proprietary Game Boost tech to the test and, well, if a locked 60 FPS is the baseline for success, the updated console failed.

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