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Inverse
Inverse
Technology
Hayes Madsen

'Elden Ring' director reveals the surprising reason FromSoftware loves grim settings


FromSoftware’s games are known for a couple trademarks — intense difficulty and apocalyptic settings. From the horrific Lovecraftian horrors of Yarnham, to the dark fantasy of The Lands Between, FromSoftware’s games have always had intensely oppressive atmospheres. This isn’t just a coincidence. According to a new interview with Dark Souls and Elden Ring director and FromSoftware president Hidetaka Miyazaki, it’s simply a matter of the studio sticking to its strengths.

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