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PC Gamer
PC Gamer
Rory Norris

EA knows Battlefield 6's settings menu was a mess in beta, and 'it's probably still going to be a little clunky when we launch'

Battlefield 6: A soldier wearing a tan uniform, including a helmet, glasses, and mask, facing to the side with a sledgehammer over their shoulder while turning to look at the camera.

As simple and mundane as they are, there's an art behind making a good menu, and sadly, the Battlefield 6 beta missed the mark in that regard. The menus felt designed for controllers over mouse and keyboard, though even that felt remarkably clunky. It's a shame, considering the interface in previous Battlefield games has been just fine on both consoles and PC.

If you needed to tweak something during a match, you'd be faffing around for way longer than you'd have liked, thanks to the many layers and tabs you had to sift through. Having a lot of options to mess around with can be a good thing (I love the new Very Aggressive Listening setting), but it also makes it a pain to actually find what you're looking for.

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