
Nobody could accuse me of being a fan of Dragon Age: The Veilguard. It was a serious misfire from a once-exceptional studio, and while I can understand why it resonated with some players—it was pretty, breezy and had fun, snappy combat—after Andromeda and Anthem, it was the third and final strike. Yet I still find myself compelled to defend it from EA CEO Andrew Wilson's absurd criticism, which he recently offered up during this week's quarterly financial call.
Despite the fact that The Veilguard reviewed well, enjoyed a fairly positive reception, and "engaged approximately 1.5 million players during the quarter", EA had much higher expectations, which means it's been tarred with the brush of disappointment.