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GamesRadar
GamesRadar
Technology
Jordan Gerblick

Dying Light: The Beast's "360 approach" to stealth combat is "maybe better" suited to this series than Far Cry, according to Techland's ex-Ubisoft game director

Dying Light: The Beast screenshot of The Baron raising Kyle's chin with a knife.

Dying Light: The Beast's open ended approach to combat lets you tackle encounters a variety of ways, from full-on stealth to fire and brimstone – and Techland director Nathan Lemaire reckons this freedom of choice is even better suited to Dying Light than Far Cry, which he also worked on.

In a sit-down with GamesRadar+, Lemaire gives a couple of examples of how Dying Light: The Beast lets you approach dangerous situations in your own way, and inevitably, on the fly. In other words, the "360 approach."

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