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GamesRadar
GamesRadar
Technology
Jasmine Gould-Wilson

Dying Light: The Beast feels like Action Man: The Game, and I can't get enough of Kyle Crane's badass skull-smashing moves

Dying Light: The Beast screenshot of Kyle Crane punching a Biter using the knuckle dusters, with a GamesRadar On The Radar overlay.

I didn't realize how much I'd missed Crane until I started Dying Light: The Beast. The Hero of Harran is still very much the one I remember from the first game some ten years ago, except this time, he's a bit different.

For starters, he's got one nasty temper and a foul mouth to boot. I don't recall this many F-bombs being thrown out at quite so lightning-fast a speed in Dying Light 1, and as Kyle casually threatens to tear yet another NPC's head off if they don't hurry up and get to the point, I find it oddly charming. I totally see why Techland tweaked Infected Kyle's personality a touch for The Beast; he's still the helpful neighborhood superman we all know and love. He's just a bit hardened from those 13 years spent in captivity. But if Kyle's fiery new temper wasn't enough of a reason to love the guy, the fact that he's an absolute weapon certainly is. Presenting: Action Man, the game.

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