
We all need a break sometimes, and I can't think of a better kind of retreat than the one Dungeons of Hinterberg promises. As Luisa, a burnt-out law trainee in need of some down-time, we'll be venturing to the Austrian Alps for some monster slaying and dungeon-crawling action by day; and some rest, relaxation, and social interaction by night. But that's not all. We can also hit the slopes on our skis, go mountain climbing, and much more. Just as Luisa goes to the Alps for an escape from her busy corporate job, Hinterberg and its many dungeons could very well be the memorable getaway I need in 2024.
Everything about the upcoming ARPG speaks to me, from its cel-shaded style to its social progression system that will see you improve your skills by making pals in a picturesque Alpine village. What is most appealing, though, is the chance to get lost in the tourist hotspot itself and have the freedom to shape our days in it. As co-founder and technical director Philipp Seifried explains, the team at Microbird Games strived to create a strong sense of place that feels both fantastical and real, which is home to a variety of activities.