
A Dragon Quest lead says that he doesn't think the series necessarily always has to take the form of a turn-based RPG.
Speaking to Game Informer, Masato Yagi, director on Dragon Quest 7 Reimagined and Dragon Quest 11 S: Echoes of an Elusive Age – Definitive Edition explains: "People may feel differently about this, but personally, I don't believe that a Dragon Quest title must always feature turn-based combat."