
Two years after its introduction as "Dreadwolf" and a full decade after the release of 2014's award-winning Dragon Age: Inquisition, we've finally gotten a follow-up in the form of Dragon Age: The Veilguard. It's BioWare's first new single player RPG since the 2017's controversial Mass Effect: Andromeda, and also its first original title to follow the ill-fated multiplayer sci-fi game Anthem.
Thus far, The Veilguard has performed strongly, with the game passing Call of Duty: Black Ops 6 sales on Steam's Top Sellers chart and over 70,000 players kicking off their fantasy adventure in Thedas directly after its launch (console metrics aren't available yet, but I expect them to be similarly positive). I've gotten deep into a playthrough myself for coverage purposes, and while I agree with the general consensus that it's a good game overall (I love the combat), I have found one aspect of it to be quite disappointing: the writing.