
I've been sitting with the news that Dragon Age: The Veilguard will only carry over three decisions from Dragon Age: Inquisition for a few weeks now. The more I think about it, the more curious I am to discover Veilguard's direction and what those choices will mean for the upcoming RPG. Right off the bat, it has to be said that carrying on a series like Dragon Age is far from simple. Not only is it home to rich lore, history, and a myriad of choices across a trio of distinctly different games, but it's also been 10 years since the last entry came our way. In many ways, the next installment is a juggling act for BioWare, acting as an entry point for newcomers, a re-entry point for lapsed players who have been away from Thedas for a decade, and a continuation for long-time fans who have been eagerly waiting to return.
As someone who's been longing for answers to a lot of questions that past Dragon Age games left hanging in the air, I definitely fall into the latter category. A part of me can't help but feel a little disappointed that a feature called the Keep – which would let you create a world state in Inquisition that reflected all of the choices you'd previously made in Origins and Dragon Age 2 – won't be making a comeback. But another part of me also gets that Veilguard couldn't possibly explore absolutely everything in depth, and if anything, it's only intensified my curiosity about where the story of The Veilguard will go and the what it'll mean for the future of the series as a whole.