
Dragon Age: The Veilguard creative director Jon Epler says BioWare "never wants to invalidate" players' choices from previous games - and if that means ignoring those choices, that's what it'll do.
In an interview with GamesRadar+, Epler explained how the Dragon Age: The Veilguard developer is managing the myriad choices players might have made over the RPG's three predecessors. Part of the team's solution stems from the fact that we're in a different part of Thedas now, so "a lot of the decisions you had made in Southern Thedas that are hugely important for Ferelden, for Orlais… Who's the Divine doesn't actually matter that much." But just as important for BioWare is the need to be "respectful of the choice you made."