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GamesRadar
GamesRadar
Technology
Jordan Gerblick

Dragon Age creator admits "honouring previous game choices" is "a sucker's game" because "you will never be able to deliver divergent plot"

Dragon Age Inquisition.

Former Dragon Age lead writer and series creator David Gaider has shared some insights into the difficulty of importing player choices from previous games in a series into the new entry, calling the practice "a sucker's game."

Over on Bluesky, Gaider shared a lengthy thread about an issue that arose during development on Dragon Age: Inquisition. There was a decision from all the way back in Dragon Age: Origins which can lead to Morrigan having a baby that has the soul of the Draconic Old God Urthemiel, and Gaider knew players who made that choice would expect to see "monumental" and "world-shaking" consequences in Dragon Age: Inquisition. 

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