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PC Gamer
PC Gamer
Andy Chalk

Dragon Age boss says a Legendary Edition-style remaster of the old games in the series is unlikely because there's 'maybe 20 people left at BioWare' who know how their engine works

Dragon Age: Origins - Alistair speaking to the player.

Dragon Age: The Veilguard is a hit, but creative director John Epler recently said that BioWare currently has "no plans for downloadable expansions" to carry the story beyond its big finish. Sadly for fans who are new to the Dragon Age series, it's also very unlikely that the older games in the series will ever get a treatment similar to the Mass Effect: Legendary Edition remasters.

In that same interview with Rolling Stone, Dragon Age creative director John Epler said he'd like to see a remastered Dragon Age collection happen, but warned that it's unlikely because of the technology they were built on. Dragon Age: Origins is actually newer than Mass Effect—it dropped in 2009, two years after Mass Effect effected debuted on Xbox 360—but it uses the proprietary Eclipse engine, as does Dragon Age 2. After that, BioWare switched to Frostbite for Dragon Age: Inquisition, and knowledge of the Eclipse engine slowly drifted away, like magic smoke in a stiff breeze.

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