
Dragon Age 2 was rather infamously developed within an extremely tight 16-month time frame, and director Mark Darrah says that's partly because BioWare was desperately trying to make up the financial gap being created by repeated delays to the MMO Star Wars: The Old Republic.
BioWare made the decision to work on Dragon Age 2 in December 2009, between the November launch of Dragon Age: Origins and the March release of the expansion pack Awakening. "I think it was the last day we were working before the Christmas break. That's the time when the leadership of the Dragon Age franchise had the meeting where we were going to make Dragon Age 2," Darrah recalls in a new YouTube video breaking down 30 years of BioWare history.