
Whenever I think about Doom, I imagine running through corpse-filled wastelands, shoving a shotgun into demons' foreheads, and finding some fun toy collectibles between the chaos. It's gruesome, gory, and gratifying, especially when you're going in expecting brutality and are still shocked by how much there is.
I expected much of the same going into Doom: The Dark Ages, knowing it's a prequel to Doom 2016 and Eternal. Although I'm not intimately familiar with the franchise, having only briefly played the 2016 title before skipping straight to The Dark Ages, I was still eager to jump back into Hell and feel like an overpowered war machine.