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GamesRadar
GamesRadar
Technology
Issy van der Velde

"Don't make him a killing machine!": Hitman developer IO Interactive got the James Bond gig because its games are more about creativity and stealth than shooting

James Bond in 007 First Light.

Hitman developer IO Interactive is now making 007 First Light, the first James Bond game we've had in a long while. Many fans are ecstatic with the pairing of dev and project, and it turns out Hitman's lack of constant shooting is what helped IO land the gig.

"What tilted the table in our favour was the creative approach that you have in Hitman," IO Interactive franchise director Jonathan Lacaille tells VGC. Bond certainly does get creative in his films. My favorite moment is when he kills a goon in a bathtub with a toaster and says "shocking."

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