
Funcom's Dune: Awakening launches June 5, and in the runup to release has allowed some players to begin exploring Arrakis in beta. PCG's Chris Livingstone spent 25 hours there, and left impressed with what it offers as a survival game, but a little iffy on the MMO side of things.
One problem that jumped out to our man was the "ugly, boxy player-made bases" that covered the map when he was getting started. These were so notable that Chris ran most of the way across the map to find an uncluttered spot to build his own base: next time he logged in, "my little base was flanked by two huge ones other players had built maybe 20 feet from my front door."