
The Outer Worlds 2's main menu is the epitome of "Oh hey, that's neat!" All of your options are structured as a dialogue with an animatronic Moon Man, the in-game corporate mascot who serves as the series' own Vault Boy in real life.
Things get really interesting, though, when both he and the environment around him change based on where you're at in the game, as well as the choices you've made—I was delighted when I booted up the game and he roasted me for being a tryhard playing on the Very Hard difficulty setting.