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PC Gamer
PC Gamer
Christopher Livingston

'Did I make too big of a game?' Lead designer of sky-high city builder Airborne Empire on wanting to build a 'Skyrim or a Breath of the Wild'-sized world

A flying city.

Building a city in the sky in 2020's Airborne Kingdom was a mostly chill experience—while you were in a constant war with gravity as you attempted to expand your city while keeping it aloft and balanced, there were no traditional enemies to fight. It was also a relatively short game that could be fully completed in about 10 hours.

That's all changing in its sequel, Airborne Empire, which is due out in early access later this year and now has a free demo as part of Steam Next Fest. The once-friendly skies are now peppered with enemy planes, cannonballs fired from forts on the ground, and other airborne enemies to contend with while you grow and manage your flying city.

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