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Catherine Lewis

Diablo 4 general manager says “we want world bosses to be challenging”, but the focus is on “making the game fun”

Giant monster.

The general manager for the Diablo series, Rod Fergusson, has admitted that setting the difficulty of world bosses in Diablo 4 is “a tricky thing to balance” as the developers have to consider all of their players, not just “outliers”.

In an interview at BlizzCon 2023, TRG asked Fergusson if the difficulty of world bosses (enormous multiplayer boss fights against the likes of Ashava and Wandering Death) is something that the team is looking to change, to which he said that there’s an “evolving thinking” around the matter, since they don’t want to stop the more casual players from having fun.

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