
Diablo 4 developers are going all in on damage control following the rapidly intensifying backlash over the launch of season 1, which kicked off with a devastating round of nerfs for some of the most popular builds.
Community manager Adam Fletcher began the developer livestream by addressing the feedback from Diablo 4 Patch 1.1.0 in surprisingly candid terms: he straight-up admitted the patch made the game less fun. From there, game director Joe Shely and associate game director Joe Piepiora detailed the myriad ways they plan on addressing player feedback and ultimately making Diablo 4 more enjoyable for players at all levels.