
The indie developer behind Windrose, whose massively popular Steam Next Fest demo has inspired a million people to add the game to their wishlists, doesn't want to give a release date before it's confident it can deliver on one... you know, like the good old days.
I gushed about Windrose for about 700 words this week after playing its swashbuckling (if that means good) demo, so I'll spare you any more of that, but I will turn my admiration toward Windrose Crew itself now for doing its community right by intentionally not revealing a release date today. Let me explain.