
It's hard to find things to praise about Destiny 2 right now with the MMO mired in bewildering, seismic economy changes, but if Bungie can do anything right it's make guns feel good. So it's both unsurprising and encouraging to hear that Destiny was a "guiding light" for The Outer Worlds 2 developer Obsidian as it worked to beef up its gunplay.
Speaking with GamesRadar+ at Gamescom, The Outer Worlds 2 game director Brandon Adler discussed Obsidian's conscious push to polish and refine the solid but not amazing combat from the first game.