
Combat in Avowed may not be too difficult, thanks to the enemy AI being prevented from swarming you.
You know that scene in The Matrix Reloaded where all the Agent Smith clones rush in and pile onto Neo? Well, don't expect the same thing to happen in Avowed. In an interview with Obsidian game director Carrie Patel, she tells Edge magazine about the way combat has been designed to make best use of the first-person camera without overwhelming you.