
I do not envy working at ZeniMax in 2025. Project Blackbird, which was set to be the studio's next biggest project, was brutally cancelled by Microsoft in a rash of layoffs, leaving Elder Scrolls Online devs reeling. As if that wasn't enough, Matt Frior, the director of ESO left after 20 years at the company as a result of that incident.
The MMO, however, appears to be choosing hope. Recent updates promise a complete overhaul to how content is released for the 12-year-old game, shifting to a seasonal pattern that should, the team hopes, make them far more agile. Especially when it comes to nixing quality of life and design bugbears which have been annoying the playerbase for years.