Back when Dragon's Dogma 2 released, getting somewhere was a hassle. I, myself, had one of my journeys utterly dismantled when my ox cart was ambushed, destroyed by my own pawn's ill-advised spell, and summarily attacked by a gryphon that stole me miles away from my original location.
That was somewhat addressed in a June patch that added the Eternal Ferrystone, which lets you teleport to one of your assigned Portcrystals from the map and, as the name suggests, didn't run out. It's counter to the deliberately thorny design of Dragon's Dogma 2 which, in my humble opinion, makes it appealing.