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GamesRadar
GamesRadar
Technology
James Galizio

Den of Wolves' cyberpunk vibes are more than a gimmick, adding greater stakes and complications to the co-op heist genre

Big in 2025 montage header image for Den of Wolves, showing some cyberpunk visuals, a heist, and the masked crew.

During The Game Awards 2024, we finally learned what to expect from Den of Wolves, the upcoming co-op sci-fi heist shooter from GTFO developer 10 Chambers (who are also veterans of the Payday series). Although we still don't have a launch date, what we saw – and what we were told about the game's world during a pre-TGAs briefing – makes us excited for whenever we can finally go hands-on with the game, hopefully in the near future.

Front and center is the game's aesthetic – which is not too dissimilar from CD Projekt Red's Cyberpunk 2077 – and a focus on the game's setting having its own rich history. 10 Chambers doesn't want Den of Wolves to just be a game about its heists; but how they also tie into the world as a whole. Every mission is meant to take place in an environment with its own story behind it, so that the futuristic Midway City and its districts are more than just random stages in a game.

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